Fantomex |
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Portrayed by <E.g. "Taylor Cole"> |
Statistics |
Full Name |
Charlie Cluster Seven (Jean-Philippe Charles) |
Age |
25 |
Height |
6'1" |
Build |
Athletic |
Eyes |
Blue |
Hair |
Light Brown |
Factions |
None |
Occupation |
Adventurer & Thief |
Alignment |
Anti-Hero |
Claim to Fame
Fantomex is quite famous in France and to a point in the EU. Rumors of his existence have been around for nearly a decade, and he moved from urban legend to the front pages of newspapers about four years ago. His stunts as a thief have even made it to the news in America a few times.
Reputation
Thanks to Weapon Plus propaganda machine Fantomex was rumored to be one of the best thieves of the world before he escaped the World. So when he did, he just stepped into the virtual shoes and made his reputation a real thing. He has sometimes offered his services a thief-for-hire when an offer was interesting and the target supposedly unobtainable, although he is very wary of Weapon Plus traps. So far he has never failed, but a few times he has just (and unprofessionally) backed down in a contract because he found the employer too repugnant, or just lacking a sense of humor. So he has a reputation for having scruples as well as being eccentric.
Biography
There is a Weapon Plus lab near London called the World. An invisible complex where time is controlled and accelerated thanks to stolen super-technology. Living weapons are created there, super-soldiers to fight wars against super-humans.
Fantomex was one of those living weapons. Under accelerated time and for hundreds of thousand of year, countless generations of captive humans and mutants were submitted to experiments, genetic engineering and unnatural selection. The final result was the Cluster C (Cluster Charlie) of enhanced mutants. Subject 7 was the best of the lot, and given the identity of Fantomex.
Since the moment he was born, Charlie Cluster Seven and his siblings were subject to constant testing, training and brainwashing. By the time he was twenty, his cluster-siblings were dead or had been discarded, and he was given the Fantomex identity. Fantomex was going to be part of a public super-team of super-humans that would infiltrate the super-hero community and eliminate certain targets (mostly mutants) as for the Weapon Plus' masters agenda.
Fantomex cover would be that of a flamboyant, thrill-seeking thief-turned-hero. But Charlie Cluster Seven, despite all his conditioning, he knew he was a slave and craved freedom. He embraced the Fantomex facade and used it to rebuild his own personality, evading his programming and conditioning.
Like the fictitious hero-thief Fantomex would have done, Charlie Cluster Seven implemented his escape in a spectacular fashion, designed to humiliate his handlers and cause the maximum destruction. While Weapon Plus dealt with the disaster and scrambled desperately to do some damage control and prevent its existence from going public, Fantomex fled England for Paris, where he vanished for a time.
A few months later, after learning all he needed to learn about the real world, Fantomex began his real career. Impossible thefts, taunting letters to the police and newspapers and occasional acts of heroism and daring. Ironically, in preparation to reveal their super-team to the world, Weapon Plus had already spread rumors of the existence of the thief Fantomex to the European public, so all Charlie Cluster Seven had to do was to step into the role. And he loved the role.
But Weapon Plus wanted his assassin back, or dead. They sent agents against Fantomex, they offered rewards, and they hunted him, harassed him, and did everything possible to eliminate him short of nuking Paris. After a few years or endless chase, narrow escapes and some serious injuries, Fantomex has decided to leave Europe and seek fortune in America, and now maybe he will seek the very same people that he was created to kill and lead the fight back to Weapon Plus.
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Character Details
Fantomex was conceived as a facade, a mask for Weapon XIII, the infiltrator-assassin super-soldier. But he embraced the facade to escape his assassin's role. In doing so, Fantomex broke his conditioning and became a free man.
And so Fantomex, the fool in white, is the flamboyant, thrill-seeking French thief with a heart of gold. Always annoying and sometimes amusing, he is a flirt and prone to stupid stunts just for the hell of it. This is much, much better (and more fun) than being a soulless murderer that obeys without questioning. Because Fantomex was created and programmed to be such a killer.
Or maybe… maybe Fantomex is just a murderer that feigns he is a thrill-seeking thief with a heart of gold. Now, this possibility is something that worries the man that now calls himself "Jean-Philippe Charles" very much.
The truth is somewhat in between. Fantomex is not a remorseless murderer, but he is still a killer, capable of performing acts of horrendous violence without flinching. He is no fool, but loves to play being one. He enjoys taking risks and confusing people, proud and serious people in particular, and he genuinely likes the finer things of life (and the most dangerous women). He is not an utterly selfless hero, but has some genuine altruistic leanings and will fight for a just cause.
Power - Super-soldier |
Fantomex is a mutant super-soldier product of several thousands generations of selective breeding. His physical abilities are superior to those of the best human athletes. His strength, stamina and speed could be considered peak human for a man of his build and age, and his reflexes and agility are such he can catch arrows in flight and dodge bullets if fired from some yards away. His body has multiple redundant organs (including three fully functional brains!) and can take a great deal of physical and psychic punishment and keep going. He is also extremely intelligent and quick thinking (although not to a superhuman level).
Strength 6, Speed 5, Agility 7, Reflexes 7, Stamina 6, Intellect 4 |
Power - Illusion 10 |
Fantomex primary mutant power is the ability to project illusions and misdirect. On a basic level, he can make himself hard to see, or alter his appearance. But his power is best used against a single target or small group with which he has interacted for a while.
Fantomex is not a powerful illusionist like Mastermind, but he is insidious and adaptable. His ability will affect technology and it will sneak even through strong mental defenses if given enough time. He combines psychic illusion with a hypnotic voice, the ability to read language and emotions of the target and respond with the right words and gestures to make victims relax or distracted, more open to suggestion and lower their defenses. It will work much better against a single target, and he can make a victim experience a completely fantastic landscape. It will still work against a small group, but it is much harder to him and it requires his utmost concentration. Fantomex can't envelop in a complex illusion a large group.
Normal people in normal circumstances are easy prey for Fantomex misdirection, but skilled psychic with strong mental defenses, people with weird mental structures (including robots), not hearing his voice or not letting him read the body language, having enhanced senses or just being very wary of him, all can help to slow down his illusion-crafting or even avoid it completely. |
Power - Regeneration 11 |
Fantomex heals about four times faster than a normal person thanks to his superior metabolism, but for Weapon Plus it wasn't fast enough. So they added a nanotech regeneration system to his metabolism, a symbiotic swarm of techno-organic robots that helps him regenerate even faster. Fantomex heals tissue damage in minutes, even when they are large bullet holes. Broken bones are often repaired in less than an hour. Organs regenerate in a few hours, although given he has them redundant, that kind of injury rarely hinders him significantly. Limbs could be re-grown too, but it would take days for a hand or foot and weeks for a whole arm or leg.
Fantomex can accelerate the healing process by entering in a trance state similar to hibernation. He needs water and nutrients to feed the nanites and rebuild his body, otherwise his healing is far slower and imperfect (down to 9).
Since the nanites are programmed to his unique biology, they do nothing to anyone else (although they would work on a clone). |
Power - Scentless |
Fantomex has no discernible scent humans or animals can detect. His chemistry is somewhat strange and his skin, sweat, breath or blood carries no substances that can be detected by other living beings. |
Power - Enhanced Senses 7 |
Fantomex has very sharp senses and he is able to see in the near infrared and ultra-violet spectrum, which gives him excellent night vision and allows him limited vision even in total darkness. His hearing also extends into frequency ranges outside the human reach. |
Power - E.V.A. |
E.V.A. is Fantomex' secondary mutation. A symbiotic techno-organic organism that he 'coughed up' when he was a young teenager. The organism grew up slowly, eventually becoming the ten-ton insect-like flying saucer she is now. E.V.A. is a sentient techno-organic being, able to carry 6 comfortably (and some more if really needed). It usually takes the shape of a flying saucer with thin, insect legs. Fantomex can control E.V.A. mentally, even can use her senses, although it requires most of his attention and it is better done from the inside of the ship.
E.V.A. is invisible to radar and can use a rudimentary version of Fantomex illusions to make itself hard to see to normal people. Flight speed through psychokinetic means is enough to achieve escape velocity and she is capable of interplanetary travel (flight 13). The saucer is bulletproof, about as tough as a light armored vehicle, so heavier weapons will injure her. It heals quickly (regeneration 11), and she has limited (slow) shapeshifting abilities. E.V.A. can change appearances somewhat, and reconfigure its interior forming seats, opening doors and windows, etc. She can also form tools and machines inside, so Fantomex can craft his ceramic weapons and outfit.
E.V.A. is able to create fairly powerful bio-electrical discharges to protect herself or attack Fantomex enemies, these blasts have a few hundred yards range (energy blast 10). E.V.A.'s and Fantomex nervous systems are linked, and they feel each other's pain. When Fantomex is injured, E.V.A. can take some of the pain if it is close enough (about 100 yards) giving him a very high pain threshold and resistance to shock. But if E.V.A. is injured, Fantomex feels it too, which can be crippling. Fantomex can block E.V.A. off by switching to a backup nervous system, but if he does, he loses much of his extraordinary agility and his senses are dulled (and he can only see in black and white).
E.V.A. has strength and toughness 9, intellect 4 |
Skill - Thief 5 |
Although he was created and trained to be an assassin, Fantomex is not particularly interested in killing people. Instead he has put his infiltration training into use to make real the myth of the unstoppable masked thief. He is a master of stealth (level 6), breaking and entering, avoiding security systems, picking pockets and sleight of hand. Yes, he can also kill people quietly, but he prefers not to do it. |
Skill - Technology 4 |
Fantomex is familiar with the technology of the World, which in many regards was more advanced than mainstream. He knows, for instance, how to program, repair and operate advanced computers, cloning tanks, hi-tech weapon systems and weird lab equipment. He is also a competent hacker (4), but not as competent as E.V.A., which being a technorganic intelligence can communicate with computers much better than most humans and can easily deceive most computer systems that are not AIs pretty quickly (E.V.A. has computer hacking 6). |
Skill - Acrobatics 6 |
Already physically superior to the best human athletes, Fantomex has received much training into the art of moving quickly and into unlikely places in unpredictable ways. He is also good in vanishing tricks and escapism, which when backed by his misdirection powers often make people believe he can teleport. |
Skill - Combat 6-5 |
Fantomex is an excellent marksman (6) and hand-to-hand combatant (5) who has trained intensively for years in the World combat simulators. His ability to read body language, and superior speed and strength make him more than a mach for the finest human martial artists. |
Skill - Medicine 4 |
Fantomex knows the basics of medicine, from first aid to some surgery, which he is able even to perform on himself (quite necessary, since his biology is too strange for normal human doctors). He is a good guy to have around after a battle. |
Skill - Body Language 8 |
This is both a trained skill and one of the super-human traits for which his ancestors were selected and breed for half a million years. Fantomex senses and brains are attuned to understand the body language of people, the involuntary reactions, micro-gestures and changes of stance that almost no one can control. This makes him a very difficult person to deceive, allows him to read moods and emotions of those he sees and makes him able to anticipate attacks and defenses of his adversaries in combat. |
Skill - Languages |
Fantomex is bilingual in English and French, and can speak near perfect to very good Arabic, Cantonese, Esperanto, German, Hindi, Japanese, Latin, Mandarin, Russian, and Spanish. He picks new languages quickly since he usually know what the person speaking is trying to say even when he can't hear them.
He usually speaks in heavily accented English, but this is part of his facade as a French thief. The accent is identifiably fake to someone fluent in French and English, he uses many outdated and topical expressions real people in France (or Canada) won't really use, if they ever did. He really speaks with a bad movie French accent! He has found it confuses the hell out of some people and seriously annoys others. Fantomex likes to confuse and annoy. |
Adaptation 7 |
As part of his infiltrator training, Fantomex was trained to be a social chameleon, able to gain the trust of anyone and infiltrate any organization. He can do that, he is a very good liar, but he prefers to be 'himself' most of the time. (And 'himself' can be a hell of annoying guy).
But the truth is Fantomex is very good at blending and socializing when he wants. He can speak several languages without accent, and can read most people like open books, quickly understanding what they expect and what they want. He can be a master manipulator when he wants too. |
Guns 9 |
Fantomex carries two heavy handguns. They are made of ceramic and hand-crafted by himself using EVA's resources. They are somewhat more advanced and powerful than commercial handguns, and can accept a variety of ammo (which he also creates in EVA) including plastic non-lethal bullets, explosive or armor piercing. |
Mask 13 |
Fantomex mask is inlaid with certain psycho-reflective ceramics and circuitry built with E.V.A.'s help that block telepathic scanning very effectively. As long as the mask is on, his mind can't be read, and is barely detected by telepaths. He doesn't remove the mask not even for sleep, as he expects Weapon Plus' telepaths conducting sweeps for him regularly. The mask hides his mind and prevents scans, and will also shield him partially from direct mind-blasts. |
Money |
Fantomex is a very good thief and has been stealing valuables for several years. Although he spends large amounts of cash in whims and living like a prince (when he is not hiding) he has managed to save a few million dollars he has invested or stashed for emergencies. |
Kleptomaniac |
It is actually surprising Fantomex is not completely crazy. He was created to be a murderer, trained as an assassin with a roguish facade and barely allowed to socialize with anyone (and certainly not with anyone normal). He first learned from the real world from books and computers, and embraced his 'gentleman rogue' role as a way of escaping a horrendous reality of constant brainwashing, merciless training, cruel experiments and inhuman handlers.
He didn't escape completely well, though. One of his less endearing personality traits is that Fantomex is a kleptomaniac, he steals compulsively. Most of the time he can resist the temptation, yielding to the urge by stealing of people he doesn't know; the wealthy, criminals and sometimes museums. But he gets very anxious and dangerous if he goes without stealing anything for too long. |
Hunted |
Fantomex might well be the only subject that has ever escaped a Weapon Plus project with the bulk of his memories intact. This is, for some secretive, powerful, would-be kingmakers and weapon dealers, utterly unacceptable. It also makes Fantomex one of the most wanted men in the world, with a large bounty for his head (ostensibly because he is a thief) and a number of genetically engineered assassins constantly chasing after him. |
Mpd |
Fantomex has 3 brains in one body. All the brains are fully functional and could exist independently if they had their own bodies. The work well together, since they are so deeply linked and they share the same memories. But with the years they have diverged somewhat in their worldview. If one of the brains is knocked out of line, Fantomex behavior often changes radically.
Brain 1 (Fantomex) is the one that think most alike as 'normal' Fantomex. It is hedonistic, bold, thrill seeking, somewhat egoistical and a responsibility avoider. It seems dominant because the other two brains often have conflicted impulses and it picks the middle-ground.
Brain 2 (Cluster) houses Fantomex more altruistic and diplomatic impulses. It pushes Fantomex to get involved into good causes and to make friends. It is also easygoing and would prefer to avoid conflicts or talk its way out of them.
Brain 3 (Weapon XIII) seems to care the most about survival, and tries to keep away from people and everything secret about Fantomex, as well as kill everyone that is a threat or potential threat as soon as possible. It is also intensely possessive-obsessive, not particularly greedy, but definitely sociopath.
And there is E.V.A. which was the 4th brain. E.V.A. became a separate entity over 10 years ago, and although still linked and subservient to Fantomex, has developed a distinct personality. Even Fantomex calls her his 'partner' and speaks of 'her', not it. E.V.A. has yet to communicate meaningfully with anyone but Fantomex, but she can do it, and will likely do it soon. She definitely could survive on her own if Fantomex dies, and she has all his memories and skills, although not the same powers. |
Relationships
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Name |
Relation |
Information |
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Character Name |
Friend |
Insert a description of the relationship here. |
Notes
<This section is optional. You can delete it.>
Character Gallery
Logs
The Thief’s Gift
December 19, 2014: Fantomex talks with Amanda Waller, Weatherman of Stormwatch, giving her a dangerous gift.
(log: 20141219-the-thiefs-gift | tags: fantomex stw the-wall | posted: 20 Dec 2014 23:13)
Primal Kravings
December 17, 2014: Wind of an endangered animal auction gets to 'Camille' and Fantomex, and they show up to free a man named Kraven of a lot of things.
(log: 20141217-primal-kravings | tags: catwoman fantomex kraven-the-hunter-npc rant | posted: 18 Dec 2014 04:22)
Peeshes and Pancakes
November 18, 2014: It's all about the pancakes and bacon for Waller, Fantomex, and Ravager.
(log: 20141118-peeshes-and-pancakes | tags: fantomex ravager stw the-wall | posted: 19 Nov 2014 03:48)
The Greed of Thieves
October 28th, 2014: Thieves talk of events and money. Is a masquerade in the works?
(log: 20141028-the-greed-of-thieves | tags: catwoman fantomex gotham rant | posted: 28 Oct 2014 10:53)
Bonjour
Sept 30 2014: A little heist leads to a testy alliance.
(log: 20140930-bonjour | tags: catwoman fantomex | posted: 28 Oct 2014 18:27)
If there is a skylight, it must be broken
October 04, 2014 Spoiler, Ibn al Xu'ffasch, Oracle, Lunair, and Fantomex all descend upon the same warehouse for slightly different reasons. Bruce Banner will have a bit to say about things before the night is over.
(log: 2014-10-04-if-there-is-a-skylight-it-must-be-broken | tags: fantomex gotham hulk ibn_al_xu_ffasch lunair oracle spoiler | posted: 05 Oct 2014 02:48)
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