Son of Satan |
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Portrayed by Jonathan Rhys Meyers |
Statistics |
Full Name |
Daimon Hellstrom |
Age |
31 |
Height |
6'1" |
Build |
Devilish |
Eyes |
Green/Red |
Hair |
Dark |
Factions |
None |
Occupation |
Exorcist/Occultist |
Alignment |
Neutral |
Claim to Fame
Unknown to the general public
Reputation
Most people don't know Daimon Hellstrom. Among occult circles, however, he carries a fearful and mixed reputation. The Son of Satan, obviously, inspires distrust and horror - those who set themselves on the side of the angels rarely have much use for antichrists, even reluctant ones. On the other hand, Daimon's proven himself a skilled sorceror and masterful exorcist and he has still (mostly) used his powers for the benefit of mankind. He has done so, however, ruthlessly and with a demonic savagery that befits his Satanic heritage. Even on the side of light, Hellstrom's soul is cloaked in shadow.
Biography
The infernal being named Marduk, known by some as Shaitan, a claimant to the crown of Satan the Adversary, made for himself a family in a small town in New England. There, his wife raised a son and a daughter - Daimon was the elder of the two, the apple of their eye. Mischievous and whipsmart, he favored his mother and tended to her side, even as his sister clung to their father and his darker ways. He didn't fully understand his heritage until his mother went mad, confessing the truth to him, and his sister disappeared along with her father. He sought, delving deep into the occult to find the truth of the matter and, along the way, he awoke within him his Darksoul, the demonic fragment of his true self from whence he gains his power. The Darksoul filled him with wickedness and it took him years to control, to merge the Darksoul into his own self. He studied black magick (all magick he does is black - his very nature twists even beneficent spellwork) and became an exorcist, battling his father by casting his demon servants back into the abyss. Eventually, he came to confront his father, travelling into the hell dimension he called home and attempting to usurp his power. Daimon failed but, in the attempt, he stole his father's Netheraneum trident, the hell-forged metal intensifying his powers and serving as a perfect weapon. Infernally strong, mystickally potent and morally questionable, Hellstrom, as the Son of Satan, sometimes called Hellstorm, has cut a swathe through the supernatural world. But, for as much as he's risen, everyone waits for the day when he, like his father before him, will fall - a day that will surely be marked with fire and blood and death.
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Character Details
Daimon Hellstrom carries inside him great darkness and pain. He is the son of the devil and he has suffered for it his whole life. Ostracized, alienated and inhuman, he walks a lonely path among other living beings. He lost his mother to insanity and his sister to their father's evil. Whatever darkness bleeds through into him compares not at all to the torrential wickedness that threatens to consume him at all times, the hellfire in his soul constantly threatening to consume him, leaving him at war with his own soul. All of that pain and conflict, though, he hides. He hides it beneath a smirk and a wink, between the demeanor of a cunning trickster and a charming rogue. At times arrogant, at others courageous, Hellstrom has determined to live life by his own terms, bowing to no man or creature, willing to throw himself into the teeth of God if need be to assert his self-determination. He has a serious dark side: sadistic, vengeful, unforgiving, prone to bouts of depression and rage. But he's got greater compassion than many who consider themselves on the side of the angels - he sympathizes naturally with the outsiders, the disenfranchised and the downtrodden. He has no patience for bullies or elitists and is more than content to tear down the thrones of the self-righteous and break them beneath his heel.
Black Magick |
Hellstrom is an accomplished sorceror and practitioner of black magick. Due to the nature of his corrupting spirit, he cannot perform so-called white magick - or, more frankly, when he does, it gets twisted, scarred and made dark as he channels its power. He's capable of a wide variety of feats - mystick bolts of power and hellfire, inflicting pain, tearing the thoughts from someone's head (which hurts, unlike regular telepathy), projecting fear and menacing illusions. He can teleport using hellgates that he summons, passing him through the realms of hell to another point on Earth. He's highly adept at summoning, binding and controlling infernal powers of all ranks and potency, up to the most fearful of elder demons (although, obviously, the more powerful, the more tricky a feat it is). He can alter his appearance and shape and craft mystick talismans of significant ability. Most especially, anything related to demonic or hellish energies can be done with ease - the more beneficent and clean the magick is, the harder time he'll have doing it, sans corruption. The major exception to that is the act of exorcism, in which he has become fiendishly specialized (enough that it has a separate listing). |
Exorcist |
Daimon has channeled his instinctive understanding of demons and demonology towards the practical act of exorcism. Put simply, he's one of the world's most accomplished in this field, especially outside of the Catholic church. He can sense the presence of a demon infestation, often deriving even the host or hell from which the entity derives. He knows how to draw out its name, find its weakness, bind it and remove it . While it's not a universal, perfectly reliable skill, he's damned good at it, capable of pushing his will at even the most monstrous of devils to drive them from their earthly hosts. It isn't always a quick process - sometimes it can be prolonge, taking hours or days, and it can often take a great deal out of Daimon to get it done. But it's always worth it. |
Strength |
Said to be as strong as a hundred men, Daimon certainly possesses a physical strength far beyond that of ordinary mortals. He's capable of ripping off car doors (or limbs), punching his hand through a brick wall or crushing a pistol in his grip. In sheer numbers, his strength would enable him to lift/press about five tons - not massive by the standards of superhuman strongmen, but certainly quite potent. |
Devil's Flesh |
As a half-devil, Daimon's body is composed of tissues different from that of a normal human. As a result, he can take blunt impacts with greater toughness, able to get up from being run over, thrown off buildings, or hit by superhuman strongmen, the damage much reduced on his devil's flesh. He's entirely fire-resistant, capable of standing in the center of a raging bonfire completely unharmed (and his higher body temperature is one of the markers of his difference). When his powers are active, the pentagram-brand in the center of his chest will glow and burn, his eyes will turn red as blood and he'll begin to develop horns. He always has pointed ears and carries a vaguely sulphuric hint. He's still quite vulnerable to blades and bullets - however, his constitution is such that wounds will debilitate him less and it takes quite a bit more to subdue and kill him, approximately four or five times as much damage as a normal human. His healing is accelerated, but not in the sense of a true healing factor - he'll simply recover from injuries in a matter of days instead of weeks or weeks instead of months. |
Occultist |
Daimon is extraordinary learned in occult lore, having studied some with his father after discovering his heritage and then to a much greater degree on his own when he became determined to fight him. He's especially steeped in the lore of demonology: Goettia, infernalism, Satanic cults and the like. He knows the hierarchies of many of the various hells and knows demons well enough he can often identify them by name just from a few distinct characteristics, even in a human host. His broader knowledge extends to ancient languages, Egyptology, high ritual magicks and the lore of artifacts and magickal items. He's least familiar with druidic and nature-centered magic and lore, the usual pagan stuff, although, like anyone else of a magickal bent, he's dabbled a little and gone skyclad on the occasional Sabbat. He's an excellent occult investigator and detective, even beyond his supernatural abilities. |
Supernatural Senses |
Daimon possesses the innate ability to see auras, sensing people's moods, recognizing outside magickal influences like curses, spells or possession, and to get a sense of their spiritual alignment (evil, innocent or somewhere in between). This sense isn't entirely reliable and can easily be fooled by those of a magickal persuasion. He can also innately see spirits, ghosts and supernatural beings that would normally be invisible to the naked eye, as well as sense the presence of magickal energies or beings within his vicinity with a fair level of accuracy. |
Hellfire |
Daimon has the inherent ability to summon and control the mystickal energy known commonly as hellfire. Hellfire has both a spiritual and physical component - a projected blast can explode a car, blast open a vault door with its force, and burns hot enough to leave part of that vault melted slag. If it strikes a living being, the damage is more psychic - raw pain, despair, fear, misery, as if they had fallen into hell itself. He can summon these energies essentially at will and manipulate them as he likes, although the more he uses, the more quickly he will become spiritually drained. He most commonly channels hellfire through his trident, projecting blasts or simply charging the weapon with its burning force. |
Prince of Lies |
Sometimes called the Prince of Lies, Daimon radiates a personal charm and charisma that enables him to connive and cajole, to wrap others around his finger and to tell tales with a forked tongue. Put simply, he's a natural manipulator and deceiver, an inherent con artist. He radiates the kind of charisma found in cult leaders, preachers and politicians, capable of making people look beyond momentary behaviors to get wrapped up in the cult of personality. He's good at getting people to trust him and can talk a masterful game, capable of improvising creative lies on the spot. Naturally handsome and magnetic, he tends to become the center of attention quite easily and knows how to use it to his advantage. |
Trident |
Stolen from his father's grasp, Daimon's trident has now bounded with his Darksoul, making it essentially a part of his being. He can summon it from seemingly nowhere and then banish it away at a moment's notice. The trident is forged of netheraneum, a hell-forged metal of supernatural durability. While not as potent as adamantium or uru, the trident is nonetheless extremely dense and durable, capable of withstanding great punishment and with points capable of piercing even most forms of conventional armor. Netheraneum's primary benefit is as a supernatural conductor - by focusing spells or hellfire through his trident, Daimon increases their potency. The trident is also adept as a spellbreaker, often shattering magicks and curses that he strikes with it directly. Of course, if a person or fragile object is the subject of that curse, they'd get broken along with it, so it's situationally useful but not good for, say, exorcisms. |
Darksoul |
Daimon's inherent powers derive most intensely from the portion of his soul known as the Darksoul. This fragment of Daimon's self has no redeeming qualities - it is a pure corruption, a psychic wound in the world. The Darksoul is Daimon's demon self and, for the moment, he has it leashed to his will. His Darksoul allows him to absorb certain types of black magicks - those of a specifically infernal nature - with a reduced level of damage. Also, by letting demons or Satanic cultists glimpse his Darksoul, he can cow them or bend them to his will - essentially, it's an assertion of status, a primal show of dominance and, on lower level demons or dark magicians, it can be quite effective. Of course, there are definite downsides to the Darksoul, notably its determination to do evil at any cost and to pervert Daimon's actions to that purpose. If Daimon's Darksoul were to be removed or bound, he would lose his inherent half-devil abilities, although he would retain his mystick and occult knowledge. |
Hell |
Daimon is inherently bound and tied to the hell dimension which his father rules and calls home. As as result, even if his other magicks are exhausted or bound, he can always retreat to Hell, transporting himself in a burst of fire. From there, he can re-emerge on the Earthly plane when and where he chooses. Being there risks the chance of being caught or noticed by his father or father's minions but, vast as it is, there are nooks and crannies that Daimon has come to know and keep safe for himself. Even a few demons who might be willing to help him out here and there, on the off-chance he someday becomes boss and it might be useful to have him owe them a favor. Demons are nothing if not pragmatic. |
Mark of the Beast |
When he embraces his Darksoul and makes use of his inherent powers, Daimon's appearance shifts towards the demonic. His eyes turn blood-red, his skin and hair begin to burn and burst into hellfire, horns begin to grow from his forehead and fangs in his mouth. The pentagram brand in the center of his chest will glow and burst into flame, searing through any garment he wears (and, even if he's not empowered, anyone who sees it will still say "um, that guy's got a giant Satanic symbol on his chest"). People don't tend to react well to that sort of thing. |
Evil Within |
Daimon's Darksoul is inherently evil. While he's currently bound it to his will, enabling him to channel his powers for good, the Darksoul has a consciousness and will of its own. It will attempt to undermine him, tempt him, turn him to evil. If he is injured or has been overusing his powers, the Darksoul itself can seize full control of his body and do untold damage until Daimon is capable of displacing it. Daimon's dark side is always lurking at the edge of the stage, waiting to take over - it's just biding its time. |
Exorcised |
If Daimon's Darksoul is removed or bound - including by conventional methods of exorcism, although his will and expertise would give him greater resistace than your average possessed soul - he will lose the inherent abilities of his half-devil heritage, including hellfire control, superhuman durability, strength and healing. Given the number of grudges against him, becoming mortal becomes exceedingly dangerous quickly. |
Adversary |
Daimon, as the Son of Satan (or Marduk, depending on how well those involved know the demonic hierarchies), has enemies. The enemies of his father would lay him low, for being his potential heir, to get at the dark lord and to humiliate him. The forces of light would destroy him, seeing Daimon as inevitably falling under the sway of his Darksoul - or simply unable to believe a half-demon could potentially be good. Beyond that, he's personally crossed and thwarted numerous demons, dark wizards and witches and supernatural beings who would still like to rip a piece out of the half-devil's flesh. For all his personal magnetism, he has plenty of enemies to go around. |
Unholy |
Spells designed to particularly affect the demonic and unholy will work on Daimon just as they would a conventional demon - only his magickal expertise would allow him any greater advantage than they in sidestepping such things. Still, demon bindings, summonings, exorcisms and wards can be quite effective against him. In addition, some divinely-powered, so-called holy places, beings and relics can have a greater affect on him, although that's not universal - just like hell, the lineage and provenance of angels and holy things can be complex and not all are as antithetic to demonology as they might seem on the surface. Also, if he uses his powers too greatly, he can cause traditional witch's curses - spoiled milk, fearful livestock, bread that won't rise, wilting plants - to occur nearby him, although that's not particularly common. |
Perversion |
Daimon's Darksoul perverts and corrupts the magicks that flow through him. As a result, traditionially beneficial white magicks such as healing, nature bonding or blessings get twisted. Healing may be agonizing or leave strange, inhuman flesh in its wake. A blessing intended to help someone have good luck would do so at the expense of others, making those around the target suffer doubly. Even if effects work as designed, with neutral magicks, they can have unpleasant side effects. The best example of this is when Daimon uses magick to read someone's mind - he 'tears' the thought free, causing psychic pain and damage. It's not subtle and it doesn't make the target particularly fond of him. |
Exhaustion |
Using magick requires spiritual energy, especially if you don't tend to invoke outside powers. The primary supernatural force Daimon calls upon is himself. As a result, he can become weary and drained if he does magick for significant periods of time. Once fatigue begins to set in, he likely only has a few minutes before he gets close to true exhaustion, threatening unconsciousness or a spiritual failure which could leave him in the grips of his Darksoul. |
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