Warlock |
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Portrayed by Richard Ayoade |
Statistics |
Full Name |
Warlock |
Age |
19 (?) |
Height |
varies |
Build |
varies |
Eyes |
varies |
Hair |
varies |
Factions |
none yet |
Occupation |
Customer Service (Tech Support) |
Alignment |
<E.g Hero | Villain | Neutral | Civilian > |
Claim to Fame
Harada Tech's Tech Support Rep of the month for four straight months. Congratulations, 'Warren Locke'!
Reputation
Really, really weird dude. Like, really weird. Known for his penchant to say 'Self' instead of 'I'. Considered kind and well-liked generally by his neighbors and people he encounters, both because of his good cheer and his willingness to help. Largely suspected to be an illegal alien, but nobody wants to turn him in.
Biography
Warlock was born a member of the Technarch race, the foundation species of the galactic empire of the Phalanx. Warlock is the firstborn of the Magus, leader of the Technarch. Bred, evolved and adapted for warfare and conquest, the Technarch rite of adulthood required the young to fight their father to the death, to prove their worth. Warlock, however, was born different than all others of his species, his sense of empathy and range of emotions far greater than theirs, and could not imagine killing his own father (no matter how much of a monster he was). His empathy also made him cunning, however, and Warlock managed to escape, fleeing his homeworld for deep space. He roamed for many years, trying to get beyond the reach of the Phalanx, until he finally exhausted his energy supply. His ship sensed his distress and immediately sought out the nearest planet with a viable food source: Earth. After consuming the life energy of plants in the forest where he landed, Warlock went forth to explore his new home. Able to sense broadcasts and signals, he consumed Earth culture, entertainment and internet data in a constant stream, his still childlike personality getting, frankly, a bit warped in the process. He's now assumed a human job as a customer service technician for a large computer company, fielding calls wherever he is at any time. In the meantime, he keeps exploring what it means to be human, trying to blend in, and hoping his father's army doesn't come looking for him. And, if he sees some injustice along the way, he just might do something about it.
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Character Details
Honest, straightforward and cheerful. Warlock genuinely likes most people, so long as they're not openly cruel, wicked or hateful. He's constantly curious, always trying to learn new things about the world. He can be somewhat oblivious, missing things that can be obvious to others or getting lost in his own head. He's helpful by nature and won't hesitate to step in against injustice. He is genuinely peace loving and will try to avoid violence or conflict, resorting to such only as a last result. If he makes a friend, he is extremely loyal and will follow them into anything.
COMBAT |
Warlock was trained from birth to escape in combat specifically for his specialized form and abilities. He can craft a dozen different energy weapons, mold himself into blades and fight with efficiency and brutal effect. Technarch combat is extremely lethal. Having rejected the warfaring ways of his people, however, Warlock will only use these skills as a last resort and usually only in defense of another. He would rather die than kill. |
ENERGY PROJECTION |
Warlock can take the energy he absorbs to power his being in an outward capacity, usually in the form of either electricity, photonic concussion or thermal heat blasts. He usually transforms a part of himself into some form of gun, cannon or other weapon to project blasts. At their most destructive, he could blast an automobile to bits or melt through a few inches of steel. His electric blasts could stun a person unconscious almost instantly (and he would never use them intentionally to kill). He has also used a combination of thermal and electrical energy projected through his feet or a jet-pack he creates in order to fly, with a maximum speed of around 200 mph. The more energies he uses, the sooner he has to feed again, and he can deplete himself
into an inert state.
INHUMAN SENSES |
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MIMICRY |
Warlock can imitate the voice and physical mannerism of others with eerie precision. His mechanical voice can control its pitch and tone so precisely that he could fool even a voice verification system. His physical control is such that he could easily mimic someone's posture and gestures to fool most anyone. Of course, he uses these talents largely to do a really good rendition of Axl Rose's snake dance while singing 'Welcome to the Jungle' in his apartment. |
POPULAR CULTURE |
Warlock's primary way of coming to understand his new home has been through electronic media: television, radio, and the internet. He doesn't have any preconceived notions to know what's important and what's trash, so he's consumed rather haphazardly. His understanding of the outside world, thus, is remarkably skewed, but he usually knows the latest teen gossip, can quote countless TV shows and could hum you Selena Gomez' greatest hits. |
SHAPECHANGING |
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would enable him to fly. Although the jet pack's more likely. Jet packs are cool. ||
TECHNO-ORGANIC FORM |
Warlock is a silicone-based lifeform, existing in a constant state of flux. Even when his form seems stable, his internal being is changing and re-shaping, sometimes even bleeding over onto the surface (and it happens all the time if he isn't paying attention). His body is naturally stronger than a human, capable of ripping off a car door or throwing people around with ease.
By layering his body to create armor or shielding, he can increase his durability to bulletproof levels or make him capable of withstanding intense impacts. He has no need for food, water or oxygen and is capable of existing safely in the vacuum of space. He is, however, dependent on a regular influx of energy, either in the form of electricity or in the life energy of organic beings.
He feeds by 'infecting' them temporarily with a set of internal bacteria called the Transmode Virus, momentarily seeming to convert part of them to his same techno-organic material and to draw their energy into himself. With electricity, he can just shift himself a plug and stick it in the wall socket. He requires regular feedings, three a day, generally, and will grow weaker and weaker, his body losing power and cohesion. After a week of starvation, he would fall apart permanently. |
TECHNOPATHY |
Warlock's silicone-based consciousness interacts naturally with electronics and machines, allowing him to interface with an manipulate technology. He can communicate with it directly, controlling machinery and electronics to do his bidding. He can access any information stored inside, seize control of functions it's programmed to perform, even turn it on and off at will.
Firewalls and typical digital security measures essentially don't work against him, his bonding allowing him to relatively easily bypass such things, although they can slow him down a bit. He can access a machine either by physical contact, if it broadcasts a wifi signal or has any other manner of remote access which he can perceive. |
FAST LEARNER |
Warlock's mind has the functionality and processing speed of a computer, allowing him to think quickly and absorb information at an accelerated rate. He's always picking up new things and can usually perform a task well with a minimum of instruction. More abstract knowledge can be absorbed and retained perfectly, but might not be put in the proper context or understood in the same way a human would see it. |
AWKWARD ALIEN |
Warlock is still adjusting to Earth culture, to say the least. He often doesn't understand basic social codes, references or behavior. He stares a lot, smiles all the time. Far from shy, he'll interject himself in conversation to ask strange question. He can't really fake normal human behavior, outside of imitation, and even that is fairly inconsistent. He can easily misunderstand situations and can be a complete weirdo. |
BERSERK |
While sweet and non-violent, his very ability to empathize his defining mutation, Warlock can be pushed too far. Causing real harm to someone he cares about or sees as helpless/innocent (like children) can cause Warlock to enter into a savage berserker state. His normally golden circuitry will turn crimson red and he'll become mindlessly, savagely violent, attacking anyone and anything that gets between him and the source of his rage. Warlock despises these outspurts and feels great shame for them, as he can even kill in this state or cause harm to good people who are only trying to hold him back. |
DEPLETION |
Warlock needs to charge himself regularly, either with electricity (less efficient) or the life energy of living, organic beings. If he's just existing, he doesn't have to refill for a while. The more he has to shapeshift or especially project energy, the sooner he needs a recharge. In the latest stages of depletion, his body will automatically drain any life or power in his vicinity. He'll enter a dormant state of inanimate matter if he cannot get a charge in time and, if no charge is forthcoming after some time to reawaken him, he will be permanently inanimate. |
NAIVE |
Warlock is naturally trusting and honest, thinks the best of people and takes things at face value. He's not dumb, but he's pretty easy to trick or misdirect or distract. In some ways, he's still somewhat childlike and, outside of his own race's psychotic love of violence and conquest, he's seen little of life's darkside. Humans seem like angels by comparison. |
PHALANX |
The Technarch people, sometimes called the Phalanx, want Warlock back. They cannot tolerate his rebellion and, as the prince of their people, he sets a particularly bad example. They are hunting him, seeking him out and, if they find and catch him, they'll drag him back home to face his father. |
SOFT HEARTED |
Warlock hates violence, despises bloodshed and fled his homeworld precisely because of their savage ways. He will avoid fighting if at all possible and will hold back if he can for fear of causing real harm. He can also be overwhelmed by the sight of carnage and will show mercy all too easily. Unless, of course, things go too far (see Berserk disadvantage). |
Relationships
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Name |
Relation |
Information |
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Character Name |
Friend |
Insert a description of the relationship here. |
Notes
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