Wonder Man |
|
Portrayed by Paul Telfer |
Statistics |
Full Name |
Simon Williams |
Age |
23 |
Height |
6'5" |
Build |
Muscular athletic |
Eyes |
Solid red |
Hair |
Black |
Factions |
watch this space |
Occupation |
Actor/Action Hero |
Alignment |
Hero |
Claim to Fame
The Man of Ions!
Reputation
Failed at the family business, kidnapped and experimented on, a famous case of Stockholm Syndrome who snapped out of it. Spent a year dead for tax reasons (no.)
Now he's a popular action hero/stunt-man (because he doesn't get killed doing ridiculous stunts. Don't try ANY of them at home, kids!)
Biography
The Story of the Perfect Family and the Sad Thing That Happened
Simon is the younger of two sons of Sanderson Williams, the moderately famous genius inventor who turned a small machine parts business into Williams Innovations, a leading supplier of parts and military materiel for cutting edge weapon and armor systems for the "Army of One" soldier of the future.
Sanderson (he never used nicknames) had a tidy, precise, orderly, everything-in-it's-place-or-else kind of mind; deciding that his oldest son would be the athlete of the family, it followed that Simon would be the brainy son, as two athletes would be redundant. Sanderson relentlessly pushed those roles on both sons. Eric rebelled in quiet and not-so-quiet ways, while Simon generally caved into his father's demands without argument, because he saw how much any strife (as in, Eric's constant rebellion and Sanderson's vocal abuse) distressed his dear, frail Mater.
Sanderson died suddenly when Simon was 19, leaving him (not his off-kilter brother Eric) in charge of the business. He never considered leaving his wife in charge, because women don't know anything at all about business. (He put that in the will. He also called Eric "Sport" and Simon "Champ" and Mrs. Sanderson "The Missus" … in writing.) Eric laughed and said "better you than me" and Cynthia - wait, Mater had a name like real people? - she just wore BLACK and wept appropriately and did nothing to handle the household or anything else, and Simon found himself in the position of dealing with a four person chain of command filled with weak-willed, follower types, because Sanderson Williams brooked no dissent in his underlings.
The Story of the Rising Company and the Bad Stuff That Happened
Simon was not ready to run a company, to be the Family Provider, to take on the responsibility for a 500 employee company, despite his desperate self-delusional attempts to follow his father's dying commands, and for his 20th birthday, he found himself in what the Chief Financial Officer called by the technical term, "Deepest Doo-Doo." It didn't help that Eric was doing drugs or something, and Mrs. The Late Sanderson Williams was apparently in some sort of constant haze, perhaps due to the ever-dwindling contents of the liquor cabinet that Simon couldn't refill and Eric wouldn't refill. And the Servants — cook, gardener/maintenance guy, maid, had all taken their bequests and LEFT.
Sanderson had been a genius. Simon wasn't stupid - he was pretty smart actually, but not nearly as good as Dear Old Dad, which Dear Old Dad had been quite happy to remind him of, "Champ, you won't ever be as sharp as the Old Man, but you'll do well if you just stop goofing around and APPLY yourself."
The weapons support system that the DoD was happy to buy from Williams Innovations would have cost five or six times as much if they'd bought it from Wayne Enterprises or Stark Enterprises. They wouldn't have given the rights to the DoD exclusively either. But Sanderson was a genius, and he knew that he'd never be cheated by his government. So, Simon (with a year and a half of mechanical and electrical engineering courses) was left to figure out how to make his father's unfinished idea work. He was getting there, but the prototypes were so expensive, and … well, the CFO and the VP and the head of HR all went to work for Other Companies, because he said, "No, there will not be bonuses for the executive staff this year."
He ended up with a big bill for the next prototype, and a big bill for payroll, and then someone from "Enterprise Holdings" came by and said "Hey, we'd like to take this albatross off your shoulders." He could have said yes. It would have been good for him, and for the employees, and for his dear mother, bless her pickled liver. But not for Eric. He wanted to keep gambling with his dwindling allowance, and he knew JUST what to say to Simon.
"You know that Enterprise Holdings is a front for a consortium. WayneTech and Stark Enterprises and Blackwell, all of them want to keep the smaller companies out of their playground."
What's worse, the records for Enterprise Holdings did in fact mention WayneTech and Stark Enterprises and Star Labs and Blackwell … everyone but Lexcorp, apparently. Eric had an answer to the problem.
"You have to keep them from pulling a leveraged takeover, right? So I have some friends, who would be glad to loan you what you need."
Eric's friends were members of an Old European Allegedly Noble Family Organization. Rather than OEANFO, let's call them 'The Maggia' because they weren't Italian. Things were fine for a week; the stock price was high, and then it was time to pay the employees, and … the loan was good. For about sixty days … then, well, the stock prices started falling again, and the next prototype failed again, and now Big Tony (not his actual name) wanted to see an Interest Payment. One-third of the amount of the loan. Or he would be forced to go visit Simon's Darling Mater and repeatedly punch her in the face to show his disappointment with her son.
So Eric, realizing that Big Tony (nhrn) would follow up on his threat to punch Mrs The Late Sanderson Williams in the face several dozen times, "borrowed" from the pension funds. Unfortunately, the representatives of Enterprise Holdings chose the next day to return, with a federal auditor, because the stock prices had spiked very strangely, and seeing that the books and the accounts and the on-hand cash did not actually match the books, well. The police came shortly after. Simon didn't see Mrs The Late Sanderson Williams in her veil at his inquest, which was VERY fast. He didn't know it when she, as the shareholder-in-chief, agreed to the sale of the company, and Eric managed to keep her from finding out that his Precious Baby Brother was in jail. And then, very quickly, railroaded into pleading guilty to something incredibly vague in front of a judge who seemed to be taking all sorts of short-cuts, and being sentenced to two HUNDRED and a half years in the Riker's Island Penitentiary.
The Story of the Shadowy Figure and the Ionic Ray Machine
Simon spent a miserable three months in prison. His lawyers wouldn't talk to him, his brother sent him a cake in the shape of a saw, and his cellmates … best not to dwell on that. Simon was 5'10" and not very strong, and he got beaten up once or twice.
But, his prison time was ended prematurely when he was kidnapped from his cell by a mysterious benefactor - the "Shadowy Figure" - who convinced a bitter and prison-addled Simon that he could get his revenge by attacking the men who were even now stealing his company. (They did not give Simon a copy of the Wall Street Journal where his mother's actions were proclaimed the salvation of Williams Innovations.) The Shadowy Figure showed him a monkey that had been empowered by the rays. (He did not show Simon the monkey evaporating into purple fog.)
Thanks to a combination of brainwashing, bad acting, and weird science, Simon was convinced to submit to an experiment that would imbue him with "Ionic Energy". He was stuck into a metal cocoon, and zapped with rays from some kind of giant machine that Simon couldn't even begin to identify, having gone to school to study actual engineering, not Extreme Science.
Note: Ionic Energy clearly has nothing at all to do with Ions, which are simply atoms with a non-neutral electric charge. However, the energy field does, in fact, ionize nearby matter if it exceeds a threshold level.
Strangely enough, it worked - he was enhanced from a 5'10" out-of-shape punk to a 6'5" athletic titan with glowing good looks. Or glowing anyway. Purple specifically. But he stopped glowing and looked normal enough after a while, except when he didn't. When he expressed his concern, his Shadowy Mentor told him that his body was unstable, and zapped him with a "special ray to stabilize your form" and warned him that it would be necessary for him to follow instructions to earn his weekly zap, or Simon's body would simply dissipate into a purple haze.
Blackmail aside, the promise of power had been fulfilled. The "ionic" energy had given him an excessive level of physical strength, endurance, and damage-resistance, and he knew he was the equal of an army (Shadowy Figure actually said so. He went on and on, "Strength equal to the gods, power of the immortals, bla bla bla" ) Simon agreed to obey the mystery figure, reluctantly.
The Story of the Bad Guys Club and How Simon Died the First Time
The Shadowy Figure introduced Simon to a rag-tag collection of malcontents and evil-doers: a bleached-blond woman who claimed the power of enchantment but it could just have been the way she wore that bright green swimsuit; her big thugly bald boyfriend with a huge allegedly magic axe; a crazy guy in armor riding a flying horse; a man who was extremely radioactive (which should have been enough of a warning, as well as a hazard to his co-conspirators); and a guy who had a ray-gun that would melt ferrous metals - but not aluminum.
Over the next few days, there was a series of embarrassing confrontations between Simon, his 'colleagues', and several costumed adventurers (the names are withheld to protect the trademarks) where Simon and/or one or two of his colleagues did something criminally mischievous, but not really harmful enough to warrant a SWAT team.
It was all made worse by the Press Releases on the part of the Shadowy Figure, who called him "Wonder Man" - and who put him in an eye-hurtingly ugly green and red costume that almost kept Christmas from coming. And then, the RUSE: "Wonder Man" escaped, apparently, and joined up with a band of heroes, but he had been sent to infiltrate them (or evaporate! threatened the Shadowy Figure.) But the scientist examined him and told him that he was sure they could keep him from evaporating, and the red-haired witchy one was very cute.
He still led them into the trap of course, but then he was redeemed in the eyes of the public, because he refused to betray them as planned, turning on his 'colleagues' and helping the heroic caped and armored adventurers defeat them despite the Shadowy Figure's warnings of Simon's death by evaporation.
Simon was injured in the fight, but didn't evaporate, because the Shadowy Figure's death-ray pistol actually stabilized him as a side-effect of killing him. Arguably, he was left comatose, appearing dead. (Being mostly made of energy may mean you don't have to have a pulse.) The medical researchers trying to help him even scanned his brain, but it was unresponsive. (No comments please.) Simon was put into a freezer-bottle and shipped off to a warehouse somewhere. And a year passed.
During his Year Dead, Simon was "posthumously" pardoned when it was revealed that the judge who had passed such a quick and out-of-proportion sentence was in the pay of a Shadowy Figure who was a member of … the Maggia. If only he weren't dead.
The Story of How Wonder Man Became a Zuvembie but Got Better
Simon's brother Eric was, as mentioned before, a bit off-kilter, and once he ran out of money, he decided to get more. Rather than working or otherwise earning it, Eric took to wearing a truly ridiculous spandex and leather costume involving a giant scythe for a hand, calling himself the Grim Reaper. This costume and persona was used to rob and extort people into funding Eric's ongoing gambling, and improvements to the costume, and not one cent was spent on the medication that would keep Eric from going full-on megalomaniacal. Wracked by occasional transient guilt and the lack of a gullible lackey, the Grim Reaper managed to track down Simon's bottle and stole it, taking his frozen, apparently-dead brother to a voodoo priest, who managed to do some actual magic that animated Simon's body. In a fit of zuvembie rage, Simon lurched across the country to Los Angeles, where one of the previously-mentioned costumed heroes had gone for a vacation at Mouselandia - and when confronted by other costumed adventurers and theme-park characters (again names withheld to protect the trademarks) and zapped with a laser, Simon woke up, wondering where the hell he was and why he smelled like a swamp.
He had been declared dead, but with help from legal aid he was able to recover his identity and some of his property - it didn't hurt that his brother Eric did in fact identify him, even though Eric ended up taking a temporary vacation in one of the many fine hospitals equipped to deal with his particular kind of mania. For a year or so, Simon lived in Los Angeles, sharing a room with an old school friend while attempting to learn how his new kind of existence worked. Food, for instance - he didn't need it, nor sleep, but he still liked them. He ended up getting a job on a children's TV show as the strongman character "Mr. Muscles" and was spotted by an agent who pointed him out to Michael Baye, the famously pyrotechnic movie director. When Baye found out that Simon could survive an explosion unharmed, he asked him to try out for a part in Robocrashers Two: Revenge of the Transcepticon as the invulnerable cyborg assassin… and Simon found that he liked acting when he actually had lines.
That was Simon's big break. He got his own internet meme, "Cool guys don't look at explosions, Wonder Man walks through them." He ended up spending the next two years doing movies for Baye and for other directors, and got his own place in Los Angeles. During that time he not only took acting lessons, but also learned the real skills required to be a stunt-man, and incidentally, took up some inadvertent "costumed heroing" on the side, which led him to study actual fighting techniques because being thrown around by a small girl is embarrassing when you can overhead-press a fully loaded concrete mixer truck one-handed. (Yes, you can read about it in Hollywood News and the Enquisiter, because both rags covered the entire catastrophe. Stupid Hit-Girl wannabe. That was on his first 'costumed hero' outing. It's also on U-Tube. Forever.)
The Rest of the Story
Recently, Simon returned to the New York area for a six month hiatus from the movies, "To Find Myself" his agent told the trade rags, "Because I have community service to do," he told Good Morning, and "Why not?" when friends asked him what was REALLY going on. He confessed to the embezzlement, but was cleared because of his earlier pardon, along with the fact that he was actually allowed to use the money that way (as he had a plan in place to return it and he was the only remaining Board member with signatory power and so on - it's amazing how Business is set up to assist with legal pillaging from the top.)
So far, the response from his fans has been, "Wow, that's cool," while the public at large has mostly said, "Who? What? Oh. OK."
But there are still pictures of Simon in a too-small orange jumpsuit (top part tied down at the waist) enthusiastically punching down a to-be-demolished building, showing up in the social media. So it's all good.
After a few incidents of super-heroics, Simon was asked covertly to assist with the situation when Namor attacked an oil platform off of South Carolina. This led to his meeting the Blue warrior named Storm Surge, and then Mera of Atlantis, which led to him being drafted into becoming a sort of 'good will ambassador' to the Atlanteans at the behest of Aquaman. This was fine, though an inconvenience for his movie career, when Aquaman was shot down by unknown assailants during a diplomatic visit to Metropolis with his queen; the ensuing attack by Atlantis has temporarily dried up his box-office, and he's been at loose ends.
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Character Details
Hollywood |
Simon plays the Egotist Actor Game but it's a cover, something that's kind of expected in Hollywood. It's not the real him. Get him away from the parties (which are pretty much "work") and the cameras, and he's a generally nice, not-egomaniac kind of person. |
Temper Bomb |
Simon can be taunted, provoked, or even build up to a major loss of cool, which with him can be really pretty destructive, especially if his powers flare up. It takes someone who knows him personally well enough to set him off - like his brother. |
Stupid Loyal |
Three things, Family, Friends, Lovers - Simon will do nearly anything for these. He's risked prison and death for his brother, he sacrificed his life for new friends, and (when that Love thing finally happens) he is not the one who breaks the commitment. |
Easily Eroded Ethics |
For the right reasons, presented the right way, Simon will do the entirely wrong thing. He's done it before, and will probably do it again. In fact, this is one of the hooks frequently used to get him into the Controlled Catspaw state. |
So Slightly Insecure |
Even though he's apparently immortal and invulnerable, Simon sometimes doesn't believe it, and loses his confidence in his “right” to be acting the part of a hero. He sometimes thinks it's just make-believe. When this happens, he can sometimes end up being beaten by things that shouldn't. |
Good Guy At Heart |
All other things notwithstanding, Simon is hero material. Flawed sometimes, but always striving for what he sees as good and right. He does charity work, he speaks out for mutant rights, gay rights, and supports progressive candidates, and he won't kick a puppy or kitten if offered one. |
WYSIWYG |
The saying about still waters running deep may be true, but by that metaphor, Simon's a swiftly moving stream. He's not that deep, no profound secrets or insights or wisdom beyond his years. What you see is what you get. |
Isn't It Ionic? |
Ionic Energy was the Shadowy Figure's name for the rays that transformed Simon's body; when he "died" the energy slowly replaced and infused his tissues. Awakened by magic, he still thinks he is ion-powered flesh but he's almost completely energy in coalesced form, and his powers tap into a vaster energy source, though through a limited pipeline. As a result of his transformation, he's physically his 'ideal' self-image, with some unexpected side effects. For instance, his hair is silver-colored now - he dyes it black. When distracted and emotional, he's prone to giving off purple-red ion-krackles; he bleeds but his blood sparkles. All his other powers are aspects of this. |
Freaking Strong |
When forced to it Simon can lift well over 100 tons, but his strength varies based on his confidence and will. Normally he 'scales' to the challenge if he thinks he might hurt someone or sometimes when he's feeling especially emo. |
Bloody Fast |
Not Flash/Pietro style superspeed, but for short distances on foot (or flying) Simon can hit Mach 1 and he has "instant reflexes". That means, if he's not surprised, he reacts very fast. |
Hard As Diamond |
Not just tough from strength, his body is a near-10 on the Mohs scale of hardness, like a flexible diamond. He can take repeated super-strength punches, fall from orbit, bounce bullets, and he's been thermal-tested between -150F to 1500F unbothered, and probably can suffer through worse extremes. He does not suffer any loss of sense of touch from this, but the lack of being damaged means he has a lack of pain from things that used to hurt. |
Still Not Tired |
Simon is no longer subject to physical fatigue. Mental fatigue, however, is much more likely. He tends to be tired when he thinks he should be tired and may even become 'winded' from exertion but it goes away if he gets distracted. |
I Saw What You Did There |
Though he initially doesn't realize how this works, Simon can shift the range of EM that he sees up and down the spectrum. So far he's only done this briefly and by accident, as it tends to make things look really really weird. |
Can You Hear Me Now? |
Simon sometimes has extra-sensitive hearing, both range (miles) and frequency (infra-ultra) - when he concentrates on them. |
Food & Air Optional |
Most physical needs - food, air, water, comfortable temperatures - are irrelevant. He still LIKES food, air, water, etc. and believes he needs them, but Simon can live without them. This extends to him being able to survive underwater, in space, and so forth. It may come as a surprise to him when he can survive in such a place. |
Fly Like A Hero |
As a side effect of being blown up for movies, Simon has learned how to project diffused ionic energy for flight, but he greatly prefers to use jet-assist devices (belt, boot, or backpack) for fine control and to 'hover'. His top speed is just barely supersonic in atmosphere, and he usually does about 80-100MPH. He can carry about 15 tons while flying with his power. |
Infrequent Zot |
While he seldom uses them, Simon can emit short-range optic blasts of "ionic" energy which strike with an impact of about a ton (to a small spot) and/or a stunning shock-type charge. Similar blasts from fists hit for 5 tons tops. Seldom used, this is mostly a "you thought I was only a fist-fighter, you fool" measure. |
Live Forever or Die |
As shown in Marvel canon, Simon is immortal. He doesn't know this yet. An older him (silver hair no longer dyed) is a member of the 31st century Guardians of the Galaxy. He doesn't age. He can be "killed" by knocking him into a coma that will last til he heals, or by dispersing his body leaving only intangible energy (which he can eventually bring back together with force of will.) |
Actor, Stunt Man, Action Hero! |
Simon has several movies under his belt, and has fans. And groupies. He's actually a pretty good actor, though with his face and body he may never be considered for serious emotional roles. |
Get Physical! |
Gymkata! Tennis! Personal Training! Whatever! Simon secretly always wanted to be an athlete rather than a brainiac, but Father insisted on him becoming an engineer and then a businessman. But now that his energy-infused body responds so very well to his will he has ALL the Jock Tricks! (Non-hype version: He has the athlete's knack to pick up new physical skills fast, and he uses it.) |
Eclectical Engineer |
He used to be cutting edge - not bleeding edge, just sharp enough. But now he's as sharp as a dowel. But the basics are there for general engineering, electrical engineering, motors and jets and that sort of thing. A tinkerer but not a gadgeteer, he'll sometimes repair or customize a bit of tech but not invent one. He can also fix a car, a toaster, etc. |
Tai Quon Leep (Combat) |
Anyone with the strength, toughness, speed, and athletic talents Simon has, could be a brawler-style fighter. In fact, it stays in his style, because he's just too strong to be subtle sometimes; when you can slam the ground with a fist and cause tremors that knock down your foes, (and Simon can) it's just too much fun NOT to do so. Stunt-man training has given Simon a deep understanding of the incredibly useful art of Holding Back in Combat to not kill his opponents. He DID learn how to fight in those classes, and has a decent ad-hoc martial arts skill incorporating elements of nearly any style that gets onto the silver screen; he's at the level of a decent amateur who is overwhelmingly disgustingly strong. He's also tried copying the moves of Costumed Heroes. He Can Fight Good. Just, don't ask him to teach you how he does it. |
Karaoke Fu |
Simon can party forever, where party means singing, brawling, gambling, or just about any goofy thing done under the influence of booze. No, it doesn't actually affect him much, but he pretends it does. ACTING! |
Smooth Criminal (Streetwise) |
For a guy raised by a perfectionist father to do the right thing, Simon found it VERY easy to embezzle, cook the books, intimidate, steal, break-and-enter, etc. He may have learned more about these things and about how to behave in the criminal world while doing time at Riker's Island Prison and School For Aspiring Minions. It also seems to have shown him many useful skills for working in Hollywood. |
(Love and) Rockets |
Simon always has some of the latest gadgets, toys, and tech, but his favorite is the Rocket Belt, which comes in shoulder- and waist-mounted versions. He's working on one that he can recharge himself (he wants to fill it with his finger. Zot.) In general, he has a high-end phone that's very durably packaged, and a rocket belt or shoulder-harness rocket pack that he can use. |
Comes From Money |
Even without the use of his inheritance (which he spent to keep his business afloat) it seems that Simon ends up with enough money to do what he needs to. His current sources of income are movie salaries and investments, his current drains of income are taxes, his agent, and his place in L.A. Still, he can afford to fly cross-country on whim. |
Grim Brother |
Simon can sometimes (even against his will) count on the help of his brother Eric, who loves and tries to protect him with the full dysfunctional love of an older brother for the easily fooled younger brother who was always there to take the rap. |
Family |
One would think that being from a wealthy background would be a good thing. One might be mistaken. Simon's father was an engineer and a businessman, but he was not from one of the Distinguished Families. His mother, though, came from Money, and was punished for Marrying Down by having her allowances reduced, etc. until Eric was born, at which time she was tentatively forgiven as long as she Raised the Whelps Properly. This apparently failed, as Eric was more than acceptably Eccentric, while Simon was an abject failure who actually engaged in criminal mischief and got caught doing so. He compounded his offenses by becoming an Actor, which his Mother's People still consider crass beyond redemption. He can count on them to set him up for embarrassment whenever their paths cross. He puts up for it for his Mother. |
Variable Star |
Wonder Man's power fluctuates and frequently "scales down to the conflict" (based in confidence or perceived need.) This includes things like an occasional fear of death or rejection, or his awareness that his foe could (when he was mortal) crush him into a tiny red smear. |
Zuvembie |
He's sometimes 'dead'. Any injury that would have killed him, or crippled him instead renders him comatose until he's healed, or immaterial until he re-forms. The amount of time he spends 'dead' may vary. |
Brother Dearest |
Brother Eric (the Grim Reaper) will attempt to mess up Simon's life about once a year. On purpose. (Other "brothers," like the Vision or that jerk Josten, may come later.) |
Weirdly Emo |
Lurking low self-esteem (thanks, Dad!), sometimes Simon is thanatophobic, sometimes fixated on an enemy or a situation that he can't affect. So he mopes. |
Conveniently Controlled |
Every other adventure in Marvel Canon seems to find him being temporarily controlled or manipulated by some enemy or other into the role of Surprise Enemy Catspaw. There is no reason to think this should not happen in this universe as well. |
Ionic Off Switch |
Rare but not unheard of – "ionic suppression devices" that interfere with the energy source he taps into, can reduce him to “normal human” for a while. |
Relationships
Image |
Name |
Relation |
Notes |
|
Eric 'Grim Reaper' Williams |
Brother |
It's complicated. (Eric could be apped.) |
|
Mrs. The Late Sanderson Williams |
Mother |
Seriously, does anyone think Cynthia Rothschild-Williams gets off scot-free in all this? |
Notes
Because Wonder Man's origin is so tightly bound to the Avengers in original canon, and because that isn't possible since, (1) no Avengers yet at incept, and (2) no 20 years of history and character development, Wonder Man's concept here is more focused on his acting career; being a costumed super-whatsis was something that the Shadowy Figure dude thought was important, but Simon, having worked in Hollywood, is more cynical about the very idea.
Recently Simon has been spotted doing occasional public relations work for SHIELD, mostly in the form of assisting with disasters or threats, and at least once appearing on a morning television show to explain why he was assisting SHIELD with an oil rig problem (and why it was anything SHIELD had to worry about). He was amazingly under-informative while being quite chatty.
Character Gallery
Logs
Justice League:Avengers GO!
March 15th, 2015: Hawkeye and Wonder Woman the leaders of the Justice League: Avengers Initiative call a public ceremony at the Hall of Justice in Metropolis to make announcements to the world and to introduce the newest roster of members in the team: Booster Gold, Hawkgirl, Hawkeye_II, Captain America, Falcon, Ozymandias & Supergirl. Many others are present and new recruits are welcomed.
(log: 20150315-justice-league-avengers | tags: booster_gold captain_america columbia fenris green_lantern hawkeye hawkeye_ii hawkgirl jl:a jla martian_manhunter metropolis mimic mockingbird namor nightwing oracle ozymandias power_girl supergirl wonder_man wonder_woman | posted: 15 Mar 2015 04:35)
Rescue One: Angel One
February 28th, 2015: Rescue One to the rescue… with help from an intrepid band of heroes… before the SRD Sonic bomb the area!
(log: 20150228-rescueoneangelsone | tags: kitty_pryde marvel-girl nyc shadowcat wolf_cub wonder_man zatanna | posted: 02 Mar 2015 23:23)
The Tides of Blood: Where's The King
February 22, 2015: Mera lets Rowan and Simon Williams know the Kings body is missing.
(log: 20150222-wherestheking | tags: aquawoman rowan wonder_man | posted: 13 Mar 2015 20:48)
The Tides of Blood: Releasing Simon Williams
February 5, 2015: Mera is reminded that Surfacer Simon Williams is still being held captive, and goes to see that he is returned to the surface. (Emits by Aquaman)
(log: 20150205-the-tides-of-blood:releasing-simon-williams | tags: aquaman aquawoman atlantis waterfolk wonder_man | posted: 06 Feb 2015 10:14)
The Tides of Blood: Ripples in the Pond
January 29 2015 A shot heard round the seas has serious consequences (emits by Aquaman)
(log: 20150129-the-tides-of-blood:ripples-in-the-pond | tags: aquaman aquawoman rowan wonder_man | posted: 16 Feb 2015 22:21)
The Life (Not So) Aquatic (Part 1)
January 16th, 2015: The conduit in Rain's basement (full of booze) is at it again. But this time, she's got some visitors of note! And they aren't even trying to eat her, bring pamphlets or anything.
(log: 20150116-the-life-not-so-aquatic | tags: aquaman aquawoman rain rowan wonder_man | posted: 17 Jan 2015 09:32)
Catch and Release
Jan 06, 2015: Rain is finally released from captivity. Sort of.
(log: 20150106-catch-and-release | tags: aquawoman namor rain the_sub-mariner wonder_man | posted: 07 Jan 2015 04:35)
Fishy, Fae Tea
December 29, 2014: Babs heads out for a cup of tea with Rowan and things go from there
(log: 20141229-fishytea | tags: aquawoman oracle rowan vorpal wonder_man | posted: 30 Dec 2014 02:35)
Tired of Being a Symbol
December 07 2014: Aquaman, Mera, Wonder Man and Nick Fury have a little chat
(log: 20141207-tired-of-being-a-symbol | tags: aquaman aquawoman nick_fury wonder_man | posted: 10 Dec 2014 02:36)
How To Frame Your Dragon
<November 24, 2014>: Rowan, Simon and America have an interesting encounter. Pie is involved.
(log: 20141124-how-to-frame-your-dragon | tags: miss-america miss_america nyc rowan wonder_man | posted: 29 Nov 2014 04:22)
By Any Other Nameless
October 29 2014: Rowan, Mera, Simon Williams and Vorpal meet the Nameless. Again.
(log: 20141029-by-any-other-nameless | tags: aquawoman rowan vorpal wonder_man | posted: 01 Nov 2014 01:34)
There She Is, Miss America
September 19, 2014>: Simon Williams runs into Miss America Chavez doing what she does best: Punching people.
(log: 20140919-there-she-is-miss-america | tags: metropolis miss-america wonder_man | posted: 22 Sep 2014 14:48)
Metro Bay Rescue
September 18 2014: A group of assorted heroic types answers a literal SOS in Metropolis Bay
(log: 20140918-metro-bay-rescue | tags: columbia metropolis ms_marvel rowan wonder_man | posted: 30 Sep 2014 01:36)
Interview with a Hero
August 18 2014: Rowan and Mera converse with Simon Williams
(log: 20140818-interview-with-a-hero | tags: aquawoman rowan wonder_man | posted: 20 Aug 2014 11:38)
Sharkaconda!! Will RISE!
August 15, 2014: Simon WilliamsBiff Hardrock is starring in another movie, and Amy Kingsley is an extra
(log: 20140815-sharkaconda-will-rise | tags: amy wonder_man | posted: 18 Aug 2014 04:20)
The Avenging Son: Namor Attacks!
August 14, 2014: King Namor makes his proclamation - humanity keep out of the oceans! And he plans to show what happens when humans trespass!
(log: 20140814-the-avenging-son:namor-attacks | tags: cannonball captain_america deadpool gravity_kid hawkeye iron_man maria_hill namor wonder_man | posted: 15 Aug 2014 06:16)
Mrs. Pham Needs a Hand
August 4th, 2014: Some teenage punks try to interrupt Steve, Simon, and Sam's stop at a Brooklyn Vietnamese restaurant. Guess how well that goes for them.
(log: 20140804-mrs-pham-needs-a-hand | tags: captain_america falcon nyc wonder_man | posted: 04 Aug 2014 23:20)
My Agent is Trying to Kill Me
July 29, 2014: Wonder Man is told the unfortunate truth about his Agent situation…
(log: 20140729-my-agent-is-trying-to-kill-me | tags: aspect crickt wonder_man | posted: 30 Jul 2014 21:33)
Street Food Hustle
July 24 2014: Jericho Trent goes for a walk and meets Melinda May, Simon Williams, Sam Wilson
(log: 20140724-street-food-hustle | tags: aspect falcon the_cavalry wonder_man | posted: 25 Jul 2014 10:48)
The Water Is Dirtier In Gotham Bay
July 20, 2014: Justice weaves three threads together for great … dancing?
(log: 20140720-the-water-is-dirtier-in-gotham-bay | tags: hawkeye lunair wonder_man | posted: 29 Jul 2014 17:47)
Running In Battery Park
July 18, 2014: People meet in public and nothing blows up or dies.
(log: 20140718-running-in-battery-park | tags: falcon lunair vocal wonder_man | posted: 19 Jul 2014 05:51)
Gambling Fools
July 13, 2014: The floating poker game in Flushing Meadows is interrupted by a pair of aliens.
(log: 20140713-gambling-fools | tags: the_gambler tin_star wonder_man | posted: 16 Jul 2014 01:29)
Fruitsplosion
July 05, 2014: A most peculiar explosion happens outside of Central Park…
(log: 20140705-fruitsplosion | tags: hawkeye nocturne whisperer wonder_man | posted: 05 Jul 2014 21:56)
Unwelcome Reunion
June 25, 2014: Loki and Fenris bump into one another, then butt heads with some other do-gooder sorts. (Mild language)
(log: 20140625-unwelcome-reunion | tags: asgard captain_america fenris loki maria_hill shield wonder_man | posted: 26 Jun 2014 01:28)
By Inferno's Light
June 18 2014: Responding to the scene of a fire and an unusual disturbance, both Wonder Man and Witchblade are introduced to Jericho's personal Inferno
(log: 20140618-by-inferno-s-light | tags: aspect witchblade wonder_man | posted: 19 Jun 2014 06:58)
We All Fall Down
May 31, 2014: The UN Building (and President Pershing, and the General Assembly) is stolen by the Mole Man!!
(log: 20140531-we-all-fall-down | tags: aspect hawkeye nocturne sentinel witchblade wonder_man wonder_woman zatanna | posted: 01 Jun 2014 22:33)
Bringing a Chainsaw to a Grenade Fight
May 31, 2014: Late at night, a chainsaw-wielding murderer hunts the Partisan. The poor stupid murderer.
(log: 20140531-bringing-a-chainsaw-to-a-grenade-fight | tags: aspect partisan witchblade wonder_man | posted: 02 Jun 2014 00:13)
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